Animation procedure & tools: This is the Bear


I have started modelling my character for the animation - a large cartoon bear who will be able to walk and act like a human:



He is far from finished - he needs hands and textures. I have started rigging him by using Physique to attach him to a Biped. So far I've managed to get the arms rigged pretty much correctly but tweaking the areas of influence for the legs and head is tricky:



The next step is to rig everything then give the bear hands and texture him. I will also start building environments.

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